//main.cpp
#include
#include "person.h"
using namespace std;
int main() {
person p1;
system("pause");
return 0;
}
//person.cpp
#include "person.h"
#include
using namespace std;
person::person()
{
cout << "person is ok" << endl;
}
person::~person()
{
}
//person.h
#pragma once
class person
{
public:
person();
~person();
};