#include”CocosStudio.h“
//节点
Node* node = CSLoader::createNode("ActionTest/MainScene.csb");
this->addChild(node);
//动画
ActionTimeline* action = CSLoader::createTimeline("ActionTest/MainScene.csb");
node->runAction(action);
action->gotoFrameAndPlay(0, true);
我大概是按这个方法写的,,但这样写会提示找不到#include”CocosStudio.h“ ,,然后,我把它改成#include"editor-support/cocostudio/ActionTimeline/CSLoader.h"
会在这个地方提示错误
ActionTimeline* action = CSLoader::createTimeline("ActionTest/MainScene.csb");
node->runAction(action);