例:控制一个cube的大小,新建场景,新建cube,放到0,0,0,新建js脚本,复制然后拖给cube或者maincamera即可。
var
mCube:Transform;
var
SliderScaleValue:float
=
0.0;
function
Start()
{
SliderScaleValue
=
mCube.transform.localScale.x;
}
function
OnGUI()
{
GUI.Label(Rect(10,20,50,20),"缩放");
//1-5为放大的值范围,如果只要按钮,那就换成2
//1
SliderScaleValue
=
GUI.HorizontalSlider
(Rect(60,25,120,20),SliderScaleValue,1,5);
//2
//SliderScaleValue=3.0f;
mCube.transform.localScale
=
Vector3(SliderScaleValue,SliderScaleValue,SliderScaleValue);
}