import UIKit
extension UIColor {
convenience init?(hexString: String) {
self.init(hexString: hexString, alpha: 1.0)
}
convenience init?(hexString: String, alpha: Float) {
let set = CharacterSet.whitespacesAndNewlines
var hex = hexString.trimmingCharacters(in: set).uppercased()
if hex.hasPrefix("#") {
hex.remove(at: hex.startIndex)
}
guard let hexVal = Int(hex, radix: 16) else {
self.init()
return nil
}
switch hex.characters.count {
case 3:
self.init(hex3: hexVal, alpha: alpha)
case 6:
self.init(hex6: hexVal, alpha: alpha)
default:
self.init()
return nil
}
}
convenience init?(hexNumber: Int) {
self.init(hexNumber: hexNumber, alpha: 1.0)
}
convenience init?(hexNumber: Int, alpha: Float) {
guard (0x000000 ... 0xFFFFFF) ~= hexNumber else {
self.init()
return nil
}
self.init(hex6: hexNumber, alpha: alpha)
}
}
private extension UIColor {
convenience init?(hex3: Int, alpha: Float) {
self.init(red: CGFloat( ((hex3 & 0xF00) >> 8).duplicate4bits() ) / 255.0,
green: CGFloat( ((hex3 & 0x0F0) >> 4).duplicate4bits() ) / 255.0,
blue: CGFloat( ((hex3 & 0x00F) >> 0).duplicate4bits() ) / 255.0,
alpha: CGFloat(alpha))
}
convenience init?(hex6: Int, alpha: Float) {
self.init(red: CGFloat( (hex6 & 0xFF0000) >> 16 ) / 255.0,
green: CGFloat( (hex6 & 0x00FF00) >> 8 ) / 255.0,
blue: CGFloat( (hex6 & 0x0000FF) >> 0 ) / 255.0,
alpha: CGFloat(alpha))
}
}
private extension Int {
func duplicate4bits() -> Int {
return (self << 4) + self
}
}